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Remote Admin Panel

The Remote Admin panel is a menu that helps moderators and administrators of servers in doing their job. A player must be authorised by the owner to use any of the Remote Admin features.

Welcome Page

The welcome page is the first page a player will see when opening the Remote Admin. Its simple purpose is to explain to the player how the menu is used and navigated.

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Player Info

The Player Info tab has 3 buttons (as of version 2.0.2), these being; Request, Request IP and Request Auth.

Usage

  • Select a player from the left column labeled "Players".
  • Press one of the 3 request buttons listed below.

Request

The request button allows the user to view the following:

  • Name
  • Player ID
  • SteamID64
  • Server role
  • Any hidden roles (if authorised)
  • Active flags
  • Class (if authorised)
  • HP

Request IP

Similar to "request", but includes IP address used by the player to connect to the server. This can be used to find people using alternative accounts to bypass bans.

Request Auth

Shows the players authentication token along with a QR code.

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Kick/Ban

Admin tools allow moderators and administrators of servers to easily perform tasks without typing out commands.

Usage

  • Select a player from the left column labeled "Players".
  • Select the desired amount of time to remove them from the game for.
  • Click "Request".

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Forceclass

Allows the user to change the current class of any player. Select a player or multiple, click the desired class, then hit the SET CLASS button. Force Class is the only way to make someone spawn as TutorialSCP-3114 and Filmmaker without the use of plugins.

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Class Debug Name Class ID
 
Scp173 0
 
ClassD 1
 
Spectator 2
 
Scp106 3
 
NtfSpecialist 4
 
Scp049 5
 
Scientist 6
 
Scp079 7
 
ChaosConscript 8
 
Scp096 9
 
Scp0492 10
 
NtfSergeant 11
 
NtfCaptain 12
 
NtfPrivate 13
 
Tutorial 14
 
FacilityGuard 15
 
Scp939 16
 
ChaosRifleman 18
 
ChaosMarauder 19
 
ChaosRepressor 20
 
Overwatch 21
 
Filmmaker 22
 
Scp3114 23

Give Item

Allows the user to give items to any other player. Select a player or multiple, click the desired item, then hit the REQUEST button.

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The following chart list every item that be found in game. Additionally the chart displays ItemTypes (aka Debug Names) and Debug IDs. Event exclusive items are excluded from the chart.

Item ItemType Debug ID
 Janitor Keycard KeycardJanitor 0
 Scientist Keycard KeycardScientist 1
 Research Supervisor Keycard KeycardResearchCoordinator 2
 Zone Manager Keycard KeycardZoneManager 3
 Guard Keycard KeycardGuard 4
 Private Keycard KeycardMTFPrivate 5
 Containment Engineer Keycard KeycardContainmentEngineer 6
 Operative Keycard KeycardMTFOperative 7
 Captain Keycard KeycardMTFCaptain 8
 Facility Manager Keycard KeycardFacilityManager 9
 Chaos Insurgency Access Device KeycardChaosInsurgency 10
 O5 Keycard KeycardO5 11
 Radio Radio 12
 COM-15 GunCOM15 13
 First Aid Kit Medkit 14
 Flashlight Flashlight 15
 Micro H.I.D. MicroHID 16
 SCP-500 SCP500 17
 SCP-207 SCP207 18
 12/70 Buckshot Ammo12gauge 19
 MTF-E11-SR GunE11SR 20
 Crossvec GunCrossvec 21
 5.56x45mm Ammo556x45 22
 FSP-9 GunFSP9 23
 Logicer GunLogicer 24
 High-Explosive Grenade GrenadeHE 25
 Flashbang Grenade GrenadeFlash 26
 .44 Mag Ammo44cal 27
 7.62x39mm Ammo762x39 28
 9x19mm Ammo9x19 29
 COM-18 GunCOM18 30
 SCP-018 SCP018 31
 SCP-268 SCP268 32
 Adrenaline Adrenaline 33
 Painkillers Painkillers 34
 Coin Coin 35
 Light Armor ArmorLight 36
 Combat Armor ArmorCombat 37
 Heavy Armor ArmorHeavy 38
 .44 Revolver GunRevolver 39
 AK GunAK 40
 Shotgun GunShotgun 41
 Bag of Candies SCP330 42
 SCP-2176 SCP2176 43
 SCP-244-A SCP244a 44
 SCP-244-B SCP244b 45
 SCP-1853 SCP1853 46
 3-X Particle Disruptor ParticleDisruptor 47
 COM-45 GunCOM45 48
 SCP-1576 SCP1576 49
 Jailbird Jailbird 50
 Anti-Cola AntiSCP207 51
 FR-MG-0 GunFRMG0 52
 A7 GunA7 53
 Lantern Lantern 54
 SCP-1344 SCP1344 55
 SCP-127 GunSCP127 62

Administration

Overwatch

  • When a player is set as "overwatch" they cannot respawn via command or respawn wave. This is useful when watching over someone expected of breaking rules.

God Mode

  • When a player is put into "god mode" they cannot die.

Bypass Mode

  • A player that has "bypass" can open or use any item without the need of a keycard. This also allows infinite use of the intercom system.

Teleportation

  • Allows moderators and administrators to teleport other players to where they are needed. There are two types of teleport listed below.
    • Bring - brings the player selected to the person using the command.
    • Go to - Takes the person using the command to the player selected.

Misc

  • The "misc" category has 2 commands that don't fit into any of the other areas. These commands are listed below.
    • Heal - heals the player selected to default health.
    • Lockdown - locks all doors on the map.

Noclip

  • Allows a player to toggle between Noclip with the I key. The noclip speed can be adjusted with the Scroll Wheel.

Usage

  • Select a player from the left column labeled "Players".
  • Select one of the admin tools listed.

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Door Management

Allows the user to interact with multiple doors around the facility. Normal hallway doors can be selected with the All button. The All (listed) will select all the other buttons shown in the menu. Doors that lead to special rooms, like 012, 049's armory etc. are listed as buttons that can also be selected. At the button is a list of possible interactions.
Any door that is opened will be shown in green in remote admin.
Any door that is locked will be outlined in red.
Any door that is destroyed will be shown in red.
After Decontamination all buttons of Light Containment Zone doors will be red, they can still be interacted with.
After Alpha Warhead blows up, all doors except the ones on Surface Zone will be red.

  • Open
    • Opens all the selected doors.
  • Closed
    • Closes all the selected doors.
  • Lock
    • Locks all the selected doors.
  • Unlock
    • Unlocks all the selected doors.
  • Destroy
    • Destroys all the selected doors, does not affect gates.
  • Teleport
    • Teleport to the selected door.

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Status Effects

Allows the user to give players any status effect as well as remove them. Positive status effects are shown in green, harmful ones are shown in red, mixed effects are shown in pink.

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Player Mgmt.

Allows the user to manage the speaking abilities of a player.

  • Mute
    • Mutes the player's mic.
  • Unmute
    • Unmutes the player's mic.
  • Icom - Mute
    • Bans the player from using the Intercom.
  • Icom - Unmute
    • Unbans the player from using the Intercom.

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Server Events

  • Respawn MTF
  • Respawn CI
  • Restart Round
    • Restarts the current round.
  • Start Round
    • Forces the round to begin.
  • Kick Unconn.
    • Kicks players who haven't fully connected to the server.
  • Warhead Start
  • Warhead Stop
    • Turns off the Alpha Warhead detonation process.
  • Detonate
    • Detonates the Alpha Warhead immediately.
  • Icom Timeout
    • Forces the Intercom to cut out if a player is currently using it.
  • Icom Reset
    • Resets the Intercom cooldown, allowing it to be used right away.
  • Round Lock
    • Makes it so the current round will never end.
  • Lobby Lock
    • Stops the round from starting during the Please Wait lobby.

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Spawn Tickets

Allows the user to see the current amount of Respawn Tickets that both Chaos and MTF have. The Refresh button near the top right must be clicked to update the tickets.
The menu will display 0 tickets for both teams until the refresh button is clicked.
The plus and minus buttons can be used to lower and increase the number of tickets.

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Server Configs

Allows the user to toggle Friendly Fire and Spawn Protection settings.
Allows the user to edit some config options.

Broadcasting

Allows the user to send a message to the top of a player's screen or everyone's screen. Has settings that let the user choose how long the message last as well as the color of the text.

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Text-Based Remote Admin

The Text-Based Remote Admin can be accessed by clicking the button at the bottom of the Remote Admin Panel.
Commands in Text-Based Remote Admin require the user's role to have certain Permissions to be able to perform them. Some permissions may only grant limited access over a command.

Name Aliases Description Parameters Required Permission
Admin Chat N/A Displays a message at the top of the screen to only admins. @<text> ATC
Broadcast BC Displays a message at the top of the screen to everyone. broadcast <length> <text> BRC
ban N/A Bans the user from the server. Ban <playerID> <length> BN1, BN2, BN3
buildinfo N/A Prints info about the current build. Buildinfo  
cassie N/A Allows the user to force C.A.S.S.I.E. to make an announcement. cassie <Pitch_X.x> <jam_(delay)_(stutter amount)> <words> ANN
cassiewords N/A Prints all the words C.A.S.S.I.E. can say. cassiewords ANN
contact N/A List the server's contact info contact  
config cfg Allows for config debugging and reloading. config path
config reload
config value <config_option>
CFG
destroytoy N/A Destory objects spawn in via spawntoy destroytoy  
disarm da Forces a player to be disarmed, can only be undisarmed with the release command. disarm <playerID> PLM
ffd tk/tkd View friendly fire damage/kills done by a player. Pause/Unpause Friendly Fire ffd <playerID>
ffd status
ffd pause
ffd unpause
FFT
groups N/A List all roles on the server and their permissions. groups *
help N/A Displays a list of commands.
Displays help for a command.
help
<command_name>
 
HP N/A Set the HP value of a target. hp <playerID> <value> PLM
icom speak Toggles global voice over the intercom icom BRC
intercomtext icomtxt Change the text on the intercom intercomtext <text> BRC
oban N/A Bans an offline player. Duration is number of minutes. oban <userIP> <duration> <reason>
oban <steamID/discordID> <duration> <reason>
 
overcharge ocharge Turns off the lights in Heavy, with the option to do so in Light as well. Duration is number of seconds. overcharge <duration> <onlyHeavy> = (true/false) FCM
perm N/A List all your permissions. perm *
Ping N/A Shows your current ping. ping
ping <playerID>
*
playerinventory playerinv/pinv/pinventory Displays the players inventory. playerinventory <playerID> PLM
PM N/A Used for editing permissions of groups. pm groups
For all the ones below, add "pm group" at the start.
info <group_name>
grant/revoke <group_name> <permission_name>
setcolor <color_name>
settag <groupname> <tag_name>
enablecover/disablecover <group_name>
PRM
refreshcommands N/A Reloads all the commands. refreshcommands  
release free Release a disarmed player. release <playerID> PLM
ridlist rids Prints all room ids. ridlist  
roomtp rtp/ridtps Teleports to the corresponding room ID. roomtp <roomID> PLM
roundtime rt Show the current round time. roundtime SCC
setgroup N/A Temporarily set a group to someone. setgroup <playerID> <group_name> SGR
spawntoy N/A Spawn in an object spawntoy primitiveobject <shape> <color> <size>  
stopnextround N/A Stops the server at the end of the next round. stopnextround PRM
Unban N/A Unban a user from the server. Unban id <playerID>
Unban ip <userIP>
BN3
Wiki N/A Opens up the Remote Admin wiki page. N/A N/A

Permission Codes

Permission codes can be found in Remote Admin Permissions Guide

Room IDs

A sortable table of Room IDs. Please note that multiple rooms can have the same ID. Click on the headers to sort it.
Not every room has a Room ID, if it isn't on this list, it most likely doesn't have one.

ID Description Zone Number of rooms
CROSSING A 4-way intersection in LCZ LCZ 2
GATE_A The outside Area of Gate A on Surface Zone Surface 1
HC_079_CR SCP 079's containment chamber HCZ 1
HC_079_HALL The area between the two blast doors that lead into SCP 079's containment chamber HCZ 2
HC_079_MON The room for monitoring SCP 079 HCZ 1
HC_096_CR Presumably 096's containment chamber, but actually the room where the MicroHID is stored HCZ 1
HC_106_CR SCP 106's room, with both the rooms behind locked doors as well as freely-accessible ones having the same ID HCZ 3
HC_457_CR The room where SCP 096 spawns HCZ 1
HC_SERVERS The server room HCZ 4
HC_TESLA_B Every tesla gate in HCZ HCZ 4
HID Directly outside of the room where the MicroHID is stored HCZ 1
Intercom Directly outside of the intercom room Entrance 1
LC_914_CR Inside of 914's containment chamber LCZ 1
LC_ARMORY Presumably the armory in LCZ, but actually the red rooms in entrance Entrance 2
LC_CAFE The computer room in LCZ LCZ 1
nuke_hcz Directly outside of the elevator leading to the nuke room HCZ 1
nukesite Directly in front of the control panel to turn on the nuke HCZ 1
Offices_PCs The large computer room in entrance Entrance 1
Offices_PCs_small The small computer room in entrance Entrance 1
Offices_upstair The computer room in entrance with stairs Entrance 1
Shelter Directly outside of the blast door to the Evacuation Shelter Entrance 1
Smallrooms2 The hallway room with two locked doors in entrance Entrance 1
Straight_4 A hallway room in entrance Entrance 1
topsite Directly outside of the warhead control room on the surface Surface 1

Cassie Word List

The full Cassie word list and phrases can be found here.