Gameplay Config Setup
The config_gamepaly.txt file (often simply referred to as the Gameplay Config file) is used to set up many of the core functions of an SCP:SL server.
Main server settings
Main server settings are settings that often need to be changed to allow a dedicated server to be connected to, as well as for Server Verification.
When setting up a server with the intent of having it sit on the Verified Server List, please be certain to fill out the “Server_name”, “sderverinfo_pastebin_id”
Config Field
Description
Type
Default Value
server_name
Server name displayed in the server list.
string
My Server Name
player_list_title
Server name displayed only in the player list.
string
default (Default makes it use the server_name value for both)
player_list_title_rate
The amount of time (in seconds) between refreshing the title of the player list
float
5
serverinfo_pastebin_id
Set pastebin id used for the info tab on the server browser When creating a new file on pastern, the “ID” is contained in your browser’s web address bar. See this page for more info
string
7wV681fT
server_ip
IP Address of the server used for joining from the server browser.Note: When set to "auto" server will try to get its own public IP address.
string
auto
max_players
Max amount of players that can be connected to the server at once.
int
20
server_tickrate
How many frames per second
short
60
contact_email
Contact email address for the server owner or administration.
N/ANote: this field must be manually added to the server config.
port_queue
Which ports will be used for connecting through the server.
- 7777- 7778- 7779- 7780- 7781- 7782- 7783- 7784
lobby_waiting_time
The waiting time before the game starts
20
use_reserved_slots
Enable the reserved slots or not
true
ipv4_bind_ip
Set the IPV4 of the server
0.0.0.0
ipv6_bind_ip
Set the IPV6 of the server
::
Gameplay settings
Settings which change the gameplay of SCP: SL in some way.
General
Change warhead and intercom timers, friendly fire, etc.
Config Field
Description
Type
Default Value
afk_time
How many seconds someone can be AFK in their spawn location before being kicked
90
constantly_check_afk
False
intercom_cooldown
Intercom cooldown after use in seconds.
120
intercom_max_speech_time
Amount of time a player can use the intercom in seconds.
20
auto_round_restart_time
Length of time after the round has ended for the round to restart in seconds.
10
friendly_fire
Enable or disable friendly fire for humans.
false
friendly_fire_multiplier
1
warhead_tminus_start_duration
Countdown timer until the warhead detonates in seconds. (Minimum 70, maximum 120)
90
human_grenade_multiplier
Grenade damage multiplier for humans.
0.7
scp_grenade_multiplier
Grenade damage multiplier for SCPs.
1
lock_gates_on_countdown
Forces the entrance gates to be open when the warhead is counting down.
true
isolate_zones_on_countdown
Locks all checkpoints when the warhead is counting down.
false
open_doors_on_countdown
Forces all normal doors and checkpoints to be open when the warhead is counting down.
true
allow_playing_as_tutorial
Allows players to play as the tutorial class.
true
914_mode
Sets how 914 operates on players(Options: DroppedAndPlayerTeleport, Inventory, DroppedAndInventory, Held, DroppedAndHeld, Dropped)
DroppedAndPlayerTeleport
keep_items_after_escaping
Sets when a player escapes if the old items fall on the ground
true
096_destroy_locked_doors
Sets if SCP 096 can destroy locked doors
true
no_holidays
Disable the holidays and other generation event (like Halloween)
false
allow_disarmed_interaction
Allowed handcuffed player to interact with door or elevator
false
sinkhole_slow_amount
How much the sinkhole makes the player slower
30
sinkhole_spawn_chance
The spawn chance to spawn a sinkhole (0 to disable)
0
Spawning/RNG
Change spawn chances, patterns, etc.
Config Field
Description
Type
Default Value
minimum_MTF_time_to_spawn
Minimum time it can take from the last wave for a new one to spawn.
280
maximum_MTF_time_to_spawn
Maximum time it can take from the last wave for a new one to spawn.
350
maximum_MTF_respawn_amount
The amount of player who can respawn.
15
maximum_CI_respawn_amount
The amount of player who can respawn.
15
priority_mtf_respawn
Should MTF be a top priority for a respawn team?
true
use_crypto_rng
Enables better randomness for generation by using cryptograhic random number generator (RNG).Note: Cryptograhic RNG uses more CPU to generate numbers.
false
ci_respawn_percent
Chance for Chaos Insurgents to spawn in a wave.
35
ci_on_start_percent
Chance for Chaos Insurgents to spawn at round start (Replaces Facility Guards).
10
team_respawn_queue
Pattern in which the classes spawn at round start.
4014314031441404134044434414
server_forced_class
Forced class on round start.
-1 (-1 = random)
map_seed
Force single map seed for all rounds.
-1 (-1 = random)
Spawn Tickets
Config Field
Description
Type
Default Value
respawn_tickets_mtf_initial_count
The starting count for NTF Respawn Tickets
24
respawn_tickets_ci_initial_count
The starting count for Chaos respawn Tickets
14
respawn_tickets_mtf_classd_cuffed_escape_count
The amount of tickets MTF get for letting a Disarmed Class D escape
1
respawn_tickets_mtf_scientist_escape_count
The amount of tickets MTF get for letting a Scientist Escape
1
respawn_tickets_mtf_scp_hurt_escape_count
The amount of tickets MTF get for damaging an SCP
1
respawn_tickets_ci_classd_escape_count
The amount of tickets CI get for letting a Class D Escape
1
respawn_tickets_ci_scientist_cuffed_escape_count
The amount of tickets CI get for letting a Disarmed Scientist escape
2
respawn_tickets_ci_scientist_died_count
The amount of tickets CI get for killing a Scientist
1
respawn_tickets_ci_scp_item_count
The amount of tickets CI get when a Class-D or Chaos uses an SCP item
2
respawn_tickets_mtf_scp_hurt_interva
The percentage of health an SCP must lose to trigger the 'scp_hurt' tickets.
25
Stamina
Config Field
Description
Type
Default Value
stamina_balance_use
The amount of stamina that is drained from running.
0.05
stamina_balance_immunity
The time (in seconds) that newly-spawned players can sprint without consuming stamina.
3
stamina_balance_regen_cd
The seconds that must pass before stamina starts regenerating after the player stops sprinting.
1
stamina_balance_regen_speed
How fast the stamina regenerates multiplier.
1
stamina_balance_walk_speed
Multiplier for human walk speed.
1.2
stamina_balance_sprint_speed
Multiplier for human sprint speed.
1.05
Pocket Dimension
Change exit counts, exit rooms, etc.
Config Field
Description
Type
Default Value
pd_exit_count
Amount of exits in the pocket dimension.
2
pd_random_exit_rids
Rooms in which a player can appear once they escape.
pd_random_exit_rids_after_decontamination
Rooms in which a player can appear once they escape after decontamination.
pd_refresh_exit
Randomize exits in pocket dimension once a player escapes.
false
Spawn Protection
Change spawn protection time and teams affected.
Config Field
Description
Type
Default Value
spawn_protect_disable
Disable spawn protection.
true
spawn_protect_time
Spawn protection length in seconds.
30
spawn_protect_team
Spawn protection enabled for selected team(s).
1, 2 (MTF, Chaos Insurgents)
spawn_protect_allow_dmg
Allow spawn protected players to deal damage.
true
Grenade Chain Reactions
Change how many grenades can be activated by other grenades.
Config Field
Description
Type
Default Value
grenade_chain_limit
Maximum amount of greandes that can be activated by single grenade.
10 (-1 = unlimited
grenade_chain_length_limit
How many grenades can be chained in a row.
4 (-1 = unlimited
Friendly Fire
Changes the friendly fire settings on the server.
Config Field
Description
Default Value
ff_detector_global_broadcast_seconds
Specifies the broadcast time length in seconds in which the broadcast is visible.
default
ff_detector_global_adminchat_seconds
Specifies the broadcast time in seconds in which the broadcast is visible in adminchat.
default
ff_detector_classD_can_damage_classD
Enables detecting damage dealt to D-class by other D-class
default
ff_detector_round_enabled
Detects the klls and damage done in a round.
default
ff_detector_round_kills
Detects number of kills in a round.
default
ff_detector_round_damage
Detects number of damage dealt in a round.
default
ff_detector_round_action
Enables action taking for friendly fire dealt in a round.
default
ff_detector_round_ban_time
If action is set to ban, set the ban time.
default
ff_detector_round_bankick_reason
If action is set to ban, set the bankick reason.
default
ff_detector_round_kill_reason
If action is set to ban, set the kill reason.
default
ff_detector_round_adminchat_enable
Enables adminchat broadcast.
default
ff_detector_round_adminchat_message
Shows message on adminchat. %nick gets replaced with teamkiller name.
default
ff_detector_round_broadcast_enable
Enables regular broadcast.
default
ff_detector_round_broadcast_message
Shows message on the regualr broadcast. %nick gets replaced with teamkiller name.
default
ff_detector_round_webhook_report
Should it be reported using the webhook specified in ff_detector_webhook_url.
default
ff_detector_life_enabled
Detects damage dealt since last death of player.
default
ff_detector_life_kills
Detects kills by players since last death.
default
ff_detector_life_damage
Detects damage dealt by player since last death.
default
ff_detector_life_action
Enables action taking for friendly fire dealt since last death.
default
ff_detector_life_ban_time
If action is set to ban, set the ban time.
default
ff_detector_life_bankick_reason
If action is set to ban, set the bankick reason.
default
ff_detector_life_kill_reason
If action is set to ban, set the kill reason.
default
ff_detector_life_adminchat_enable
Enables adminchat broadcast.
default
ff_detector_life_adminchat_message
Shows message on adminchat. %nick gets replaced with teamkiller name.
default
ff_detector_life_broadcast_enable
Enables regular broadcast.
default
ff_detector_life_broadcast_message
Shows message on the regualr broadcast. %nick gets replaced with teamkiller name.
default
ff_detector_life_webhook_report
Should it be reported using the webhook specified in ff_detector_webhook_url.
default
ff_detector_window_enabled
Detects damage dealt by players in a specified time window.
default
ff_detector_window_seconds
Sets the specified time window.
default
ff_detector_window_kills
Detects number of kills by player during specified time window.
default
ff_detector_window_damage
Detects damage dealt by player during specified time window.
default
ff_detector_window_action
Enables action taking for friendly fire dealt during specified time window.
default
ff_detector_window_ban_time
If action is set to ban, set the ban time.
default
ff_detector_window_bankick_reason
If action is set to ban, set the bankick reason.
default
ff_detector_window_kill_reason
If action is set to ban, set the kill reason.
default
ff_detector_window_adminchat_enable
Enables adminchat broadcast.
default
ff_detector_window_adminchat_message
Shows message on the adminchat broadcast. %nick gets replaced with teamkiller name.
default
ff_detector_window_broadcast_enable
Enables regular broadcast.
default
ff_detector_window_broadcast_message
Shows message on the regualr broadcast. %nick gets replaced with teamkiller name.
default
ff_detector_window_webhook_report
Should it be reported using the webhook specified in ff_detector_webhook_url.
default
ff_detector_spawn_enabled: default
Detects team killing actions since the player's last spawn for a specified amount of time.
default
ff_detector_spawn_window_seconds
Sets the specified amount of time since player's spawn.
default
ff_detector_spawn_kills
Detects number of kills by player during specified time window since spawn.
default
ff_detector_spawn_damage
Detects damage dealt by player during specified time window since spawn.
default
ff_detector_spawn_action
Enables action taking for friendly fire dealt during specified time window since spawn.
default
ff_detector_spawn_ban_time
If action is set to ban, set the ban time.
default
ff_detector_spawn_bankick_reason
If action is set to ban, set the bankick reason.
default
ff_detector_spawn_kill_reason
If action is set to ban, set the kill time.
default
ff_detector_spawn_adminchat_enable
Enables adminchat broadcast.
default
ff_detector_spawn_adminchat_message
Shows message on the adminchat broadcast. %nick gets replaced with teamkiller name.
default
ff_detector_spawn_broadcast_enable
Enables regular broadcast.
default
ff_detector_spawn_broadcast_message
Shows message on the regular broadcast. %nick gets replaced with teamkiller name.
default
ff_detector_spawn_webhook_report
Should it be reported using the webhook specified in ff_detector_webhook_url.
default
Security & Anticheat
Change activated anticheat protections, port querys, etc.
Recommended to not be changed from what it is by default.
Config Field
Description
Type
Default Value
online_mode
Enables connection to central servers.Note: disabling this will disable:
• UserID based bans, reserved slots, whitelist and RA authentication
• Server visiblity on server browser
true
ip_banning
Enables IP banning.Note: disable this if you are using eg. proxy, firewall or Anti DDoS system that changes IP addresses from players to own.
true
enable_whitelist
Allows only whitelisted users to join.
false
hide_from_public_list
Hides server from server browser.
false
forward_ports
Enables automatic port forwarding.Note: router must have enabled UPnP support to make this work.
true
enable_query
Enables query protocol (TCP port).
false
query_port_shift
Determines shift between game port and query port.
0
query_use_IPv6
Enables query over IPv6 protocol.
true
administrator_query_password
Sets administrator password for query procol.
none
enable_sync_command_binding
N/A
false
anti_player_wallhack
N/A
default
noclip_protection_output
Enables noclip protection logging.
false
speedhack_protection_output
Enables speedhack protection logging.
false
ratelimit_kick
Kicks user after exceeding commands rate limits (otherwise just disallows command execution).
true
Administration Broadcast
Change broadcasts for kicks and bans, their duration and message.
Config Field
Description
Type
Default Value
broadcast_kicks
Enable broadcasts for player kicks.
false
broadcast_kick_text
Text that is displayed when a player gets kicked.
%nick% has been kicked from this server.
broadcast_kick_duration
Broadcast message duration in seconds.
5
broadcast_bans
Enable broadcasts for player bans.
true
broadcast_ban_text
Text that is displayed when a player gets banned.
%nick% has been banned from this server.
broadcast_ban_duration
Broadcast message duration in seconds.
5
Geoblocking
Block players from certain regions from playing on your server.
Config Field
Description
Type
Default Value
geoblocking_mode
Changes the mode for geoblocking.
none
geoblocking_ignore_whitelisted
list of players who bypass geoblocking.
No value
geoblocking_whitelist
country codes to whitelist.
No values
geoblocking_blacklist
country codes to blacklist.
No values